This guide covers everything you need to know about creating characters in AutoSprite, from choosing the right input image to getting the best animation results.
Choosing Your Character Image
The quality of your input image directly affects your animation results. Here's what works best:
Ideal Character Images
Clear Silhouette
Character clearly separated from background
Full Body
Head to feet visible, no cropping
Neutral Pose
Standing or slight action pose
What to Avoid
Busy Backgrounds
Complex scenes behind the character
Cropped Body
Feet or head cut off
Multiple Characters
More than one character in frame
Creating Your First Character
Open the Character Creator
From the main app, click "New Character" in the sidebar. You'll see the upload panel.
Upload Your Image
Drag and drop your character image into the upload zone, or click to browse files.
Name Your Character
Give your character a memorable name. This will be used to organize your library and export files.
Use descriptive names like "Knight_Blue_Armor" or "Wizard_Fire" instead of generic names. This helps when you have multiple characters.
Review Detection
AutoSprite analyzes your image to:
- Detect the character boundaries
- Determine humanoid vs. non-humanoid type
- Prepare for animation generation
If the detection looks wrong, try uploading a cropped or cleaner version of your image.
Character Types
AutoSprite handles different character types:
Humanoid Characters
Two-legged characters with arms. These get the full animation set including walk, run, and attack cycles that look natural for bipeds.
Non-Humanoid Characters
Four-legged creatures, monsters, or abstract beings. AutoSprite adapts the animation style to match the character's body type.
Organizing Your Characters
Guilds (Folders)
Characters are organized into Guilds - think of these as project folders. You can:
- Create guilds for different games or projects
- Move characters between guilds
- Keep your library organized as it grows
Character Library
Access all your characters from the sidebar. You can:
- Filter by guild
- Delete characters you no longer need
Maximizing Character Consistency
For the best character consistency across all animations, use high-resolution input images with clear silhouettes and simple backgrounds. Characters with well-defined outlines and distinct color palettes maintain the most consistent appearance across idle, walk, run, and attack animations.
Next Steps
Once your character is created, you're ready to generate animations:
Choose Animations